Globe 1.1.1

Screenshot of Globe 1.1.1, showing day over the Americas, and night over the Pacific.Over the weekend, I had a chance to slow down, and look at why some of the features I tried to add to Globe 1.0 weren’t working.  It turned out that I wasn’t computing surface normals, so the lighting wasn’t working.  As soon as I added normals, lighting started working.  So I present to you Globe 1.1.1, which shows the approximate area of daylight on the earth’s surface.  (Globe 1.1 failed QA because I had left some debug code in it.)

You’ll also noticed that I’ve cranked the resolution of the polygons up much higher.  When I first coded Globe, I was afraid of overloading the graphics processor on the iPhone, so I used a very coarse polygon mesh for the shape of the globe.  Over the weekend, I cranked up the polygons, and it still runs fine on an original iPhone.  Looks great, too!

I’ve re-submitted Globe to the app store.  I’ll let you know when it becomes available.

Leave a Reply